student, game designer
Hardworking university student looking for intresting projects. Diligent, bilingual and ready to experience working on a real game development case. Knowledgeable in user interface, core mechanics testing, and debugging processes. Highly experienced in illustration and 3D modeling. Trying to give my all during each project!









Belarusian State University of Informatics and Radiotechnologies
2019 - 2020, Minsk
Information systems and technologies (in the gaming industry)
Hanze University Groningen
2021 - Present, Groningen
Creative Media & Game Technologies
Intern Developer
Sep 2024 – Feb 2025
De Rijdende Popschool, Groningen
Developed a VR musical instrument app in Unity using eye-tracking as the primary input. Refactored existing codebase to meet clean coding standards, added new physical input modes, and collaborated with educators to align the experience with pedagogical goals.
Ukraine, Lithuania, Latvia, Poland, Russia, Germany, Spain, the Great Britain, the Netherlands